Unity + Android | Unity Remote 5 Setup Tutorial [ENG SUBS]

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Title : Unity + Android | Unity Remote 5 Setup Tutorial [ENG SUBS]
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Unity + Android | Unity Remote 5 Setup Tutorial [ENG SUBS]

Hello! I'll show you today how to test games made in Unity on your smartphone's screen.

Firstly, Go to "Settings" in your Android phone.

Select "About Phone" tab There tap "Build Number" 8 times.

However, If you have a Xiaomi phone by any chance You need to tap 8 times at "MIUI Version" After 8th tap you should see a notification "You're a developer now!" No go back to "Additional Settings" tab And then "Developer Options" There you want to enable "USB Debugging" feature Then, open Play Store And search for application called "Unity Remote" Make sure you install correct version.

That is "Unity Remote 5" When it's installed, open it and we can leave our phone for now.

Now, open your browser and enter an adress you'll find in the description.

You want here to download an Android SDK Make sure you downlad only Command Line Tool You don't need package with Android Studio When you already have it, open it Installer will make sure that you have Java SDK installed If not, You'll have to install it seperately Enter a directory at which you want to have Android SDK installed I've already installed it Now, Open "Android SDK Manager" Here you need to select elements you want to download and install In "Tools" folder you need to select "Android SDK Tools" "Android SDK Platform Tools" and "Android SDK Build Tools" In "Extras" folder you need to select "Google USB Driver" You'll also need to select whole folder with Android version you want to test your game on.

In my case it is Android 4.

4.

2 When it's all finished, open Unity Go to the "File" tab and then "Build Settings" Select "Android" platform If you don't have Android module installed A button should appear.

This button will redirect you to the website where you can download Android module.

Then you'll need to install it and restart Unity If everything is fine it should look same as at my screen.

Press "Switch Platform" Now we've changed the default platform we want our game to be build on.

Press "Player Settings".

A new window should appear in the "Inspector" tab Here you need to change "Default Orientation" in the "Resolution and Presentation" tab To "Portait" or "Landscape".

Depends on your game.

Now go to the "Other Settings" tab.

You need to change "Minimum API Level" to the minimum Android version you want your game to be working on.

Then you need to change "Bundle Identifier" to "com.

Android.

Yourgamename" When you finish go to the "Edit" tab Then "Preferences" And then "External Tools" There in the "SDK" you need to enter a directory to your Androidk SDK which we installed at the beginning.

Next, go once again to the "Edit" tab Then "Project Settings" and "Editor" And now set "Device" to "Any Android device" Now when you press "Play" the game should appear on your phone's screen.

Everytime I press "Play" in Unity Editor The game works on my phone as well And we can test it if everything works properly That's all! Thanks for today and see you!.



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